Absolutely Pointless

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March 13th, 2012 at 5:19AM

I hate to push to try and get upvotes for things like this, but I could use the help! The more upvotes I get, the better chance my item will get into TF2, and the revenue from my item being in TF2 will help me make more hats and pay rent and stuff like that.

If you have Steam, go here and upvote my item, please: http://steamcommunity.com/sharedfiles/filedetails/?id=15479

I’ll be making more items here soon, so if you want, subscribe to me on the Workshop and keep an eye out for any more cool stuff I upload!

9 notes
#tf2 #team fortress 2 #steam #steam workshop #hats #misc #soldier #rietmodels 
March 8th, 2012 at 7:49PM

My item is finally on the workshop!

…after hours of fussing with it. It’s helped me learn a lot though, which will make it easier for next time!

Go upvote me so I can eventually receive a large check from Valve


#TF2 #team fortress 2 #hats #misc #artillery shell #awesome #gibe money plox #rietmodels 
March 8th, 2012 at 4:51AM

Well, it’s…ingame? It’s just magically floating quite a few feet above where it should be. And not animating at all how it should.

Anyone know how to actually compile TF2 models, I’m a turbonoob at this.

2 notes
#tf2 #team fortress 2 #model #compile #hat #misc #help #rietmodels 
March 8th, 2012 at 1:22AM

Slowly but surely. Trying to get it ingame now but itemtest is being a bitch.

4 notes
#TF2 #Team Fortress 2 #hat #misc #artillery shell #rietmodels 
March 7th, 2012 at 7:36PM

Should I add another strap to this, or call it good and start texturing?

(by the way this took maybe 4 hours from conception to how it is now, with no 3DS Max knowledge whatsoever, and having to restart the entire model once)

3 notes
#tf2 #team fortress 2 #hats #makeshift armor #artillery shell #rietmodels