Absolutely Pointless

The ramblings of a smartass.

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September 12th, 2014 at 10:59PM

http://absolutelypointless.tumblr.com/post/97349341940/zeroslashj-i-thought-of-another-issue

zeroslashj:

absolutelypointless:

zeroslashj:

zeroslashj:

I thought of another issue: development costs. I could be wrong, but this increase in photorealism might cost more than it’s worth. Demand for better animations, higher polygon count, and sharper textures really might be more of an issue than rendering this stuff in real-time…

Also, guess how much VRAM my PC has. Seriously, go ahead.

I have noooo idea, I’ve got the 4GB 770 and haven’t upgraded in a while

I’m sad that I lack the talent to make this shit up.

You gotta upgrade, bro

7 notes
September 12th, 2014 at 10:47PM

When you forget you’re in a call with people and start talking to yourself


September 12th, 2014 at 10:39PM

http://absolutelypointless.tumblr.com/post/97349341940/zeroslashj-i-thought-of-another-issue

zeroslashj:

zeroslashj:

I thought of another issue: development costs. I could be wrong, but this increase in photorealism might cost more than it’s worth. Demand for better animations, higher polygon count, and sharper textures really might be more of an issue than rendering this stuff in real-time…

Also, guess how much VRAM my PC has. Seriously, go ahead.

I have noooo idea, I’ve got the 4GB 770 and haven’t upgraded in a while

7 notes
September 12th, 2014 at 10:30PM

zeroslashj:

I thought of another issue: development costs. I could be wrong, but this increase in photorealism might cost more than it’s worth. Demand for better animations, higher polygon count, and sharper textures really might be more of an issue than rendering this stuff in real-time unless something like this could be explained to me.

I’m really hoping I’m wrong, though.

Yeah, costs and deadlines is usually the reason most games never use the full potential of the engine they’re using, you basically have to choose your priority between: high quality visuals and gameplay but years and years of development time, low quality visuals but good gameplay and reasonable dev time, or high quality visuals but bad gameplay and reasonable dev time; and the first option is only really possible if you’ve got a very dedicated team or a generous publisher.

7 notes
September 12th, 2014 at 6:38PM

Unreal Engine 4 Test

This is being rendered real-time on a 4-core processor and a last-series NVIDIA card, could be in a game released today, and why I fucking love Unreal Engine.

(Source: otherwindow, via pipesandrage)

1,216 notes
September 11th, 2014 at 5:55PM
pyronoid-d replied to your post:pyronoid-d replied to your post:pyronoid-d replied…
I can not describe it, the controls just feel off to me. I might re-download it. The FOV is fucking horrible.

It’s an Unreal Engine game so the FOV can be pretty easily changed, and I dunno about the controls, they feel fine to me but I might just be used to them


#pyronoid-d 
September 11th, 2014 at 5:46PM
pyronoid-d replied to your post:pyronoid-d replied to your photo:Rainbow Six Vegas…
I adore R6V2 but I played it on 360 and when I made the change to PC I found it absolutely unplayable. ;3;

I never played the 360 version, what’s wrong with the PC version?

1 note
#pyronoid-d 
September 11th, 2014 at 5:45PM
pyronoid-d replied to your photo:Rainbow Six Vegas 2 wants me to look like…
God bless you for having the strength to play that fucking game on a PC

R6V2 is one of my top favorite games, despite all of its bugs and oddities, I could play this game over and over and over

1 note
#pyronoid-d 
September 11th, 2014 at 5:36PM

Rainbow Six Vegas 2 wants me to look like TotalBiscuit and I am not okay with this, I have much more hair than him and my hairline is much closer to my face than that

2 notes
September 11th, 2014 at 12:31AM

Haruneko Entertainment, developer of Amazing Princess Sarah, has made such great games as Generic Underdeveloped Platformer and Obvious Clickbait Banner That Isn’t Representative Of The Game At All


#some of my prototypes are better fucking quality of a game holy shit